Late in the game, she will begin demanding for tribute, giving you the choice to pay thousands of gold coins, or being attacked by her royal fleet. Thus, she expects subservience and respect. Now, players are settling the island world in the queen's name. New Developments in 1701 ADġ701 AD has a wealth of enhancements that distinguish it from its two predecessors (1503 AD, 1602 AD). The combat has been simplified in some respects compared to the previous Anno game ( Anno 1503), which makes it less involved and less difficult for new players. Due to their aggressive nature they take rich rewards from raids, therefore they can offer you all colonial goods.Īnno 1701 is almost entirely focused on trade and economics, leaving little left over for war tactics. Ramirez and his Pirates take refuge in expertly concealed hideouts in the southern zone of the island world. The Iroquois trade furs, and purchase tobacco products and weapons. Tetonka and his Iroquois are situated in a dense forest on one of the islands in the northern zone of the island world. Their Indian Ivory is a desirable colonial good. They trade the colonial goods Talismans, and purchase cloth and horses.Īmin Sahir and his Indians have a small settlement on one of the islands in the southern end of the island world. Poxacoatl and his Aztecs live on islands in the southern zone, are few in number and believe in the infinite power of the gods. They trade the colonial good Jade, and purchase food. Liang Wu and his Asians are found on islands in the north of the island world. All foreign cultures are on small or medium islands, and cannot leave their island. Players can trade with other opponents settling under the Queen's name, or with foreign cultures. It is crucial for a player to develop quickly, as not much profit is attained until reaching the merchant stage. They begin upgrading (provided they have sufficient goods), paying more taxes, but also requiring more goods, such as tobacco products, perfume, lamp oil, and much more. As a player's empire develops, so does his population. They pay little amounts of taxes, and require only food and a town center. At the start of the game, all of a player's citizens are pioneers. The game is divided into five social stages: Pioneer, Settler, Citizen, Merchant, and Aristocrat. As the player progresses through the game, players have access to lodge activities and troops which allow them to invade and ultimately to defeat other players.
While the player expands, other computer controlled rivals are expanding and strengthening. GameplayĪs with other Anno games, the player starts as an unnamed country which has to colonize and expand in the game world. The more skilled a player is at maintaining a balanced economy the more successful their settlement will be.
Games related to Anno 1701 A.D.Anno 1701, like the other six Anno games, is a game based mainly on the economics of the settlement created by the player. There is a strong focus on this latter aspect so if you're looking for more action, consider the classic Command & Conquer instead, but otherwise this is an absorbing time sink of a game. The strategy is pretty deep, and requires plenty of thought in order to succeed, with well thought out systems for trade and resource management. The world created here is detailed and believable, and highly interesting to explore, with all its characters and events. In many ways, this is a very familiar RTS-style game but which manages to be enjoyable despite its familiarity. You goal is to rise up through the ranks of civilization, while keeping your people happy by building houses and supplying them with all their needs. You start out in control of a small settlement and must build it up by any means necessary, fighting off pirates, finding allies and doing business with passersby. There's everything here from city building, to trading, exploring and fighting. You can become a trader, a strategist, a builder or politician, with the gameplay tailoring itself to your choices.
The game itself is pretty open-ended and thrusts players into a wonderfully realized world where they are free to explore, trade, or engage in politics or war as they see fit. It's not for everyone, but if you want something deep to sink your teeth into, this is a great choice. Like its predecessors, it's a historical strategy game that combines things like Tropico and SimCity into one superb package. Following on from Anno 1503 and Anno 1602 comes this cracking but complex game.